Elaria Whitepaper
  • Introduction
    • Project Overview
    • Vision & Goals
    • Key Features
  • Lore & Game Story
    • The World of Elaria
    • The Riftstorm and Planescallers
    • Core Objectives of the Game
  • Game Mechanics & Structure
    • Gameplay Overview
    • Puzzle Game Mechanics (Telegram Mini-App)
    • Card Battle System Overview (Future Expansion)
    • In-Game Resources & Progression System
  • Blockchain & Token Economy
    • ELR Token Overview
    • Token Utility & Economic Model
    • Token Distribution & Circulation Model
    • Vesting Plan
  • Ecosystem & Economic Model
    • Roles of Players & Participants
    • In-Game Transactions & Market Structure
    • Game Economy Stabilization Strategies
  • Roadmap
    • Project Development Phases
    • Puzzle Game Release Schedule
    • Card Game & Future Expansion Plan
    • Long-Term Ecosystem Development
  • Team & Partnerships
    • Development Team Introduction
    • Key Partners & Collaborations
  • Conclusion
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  1. Roadmap

Project Development Phases

Elaria is being developed in multiple phases, each gradually introducing new gameplay mechanics, economic systems, and platform integrations to create a dynamic and evolving ecosystem.

Phase 1: Concept & Infrastructure Development (Q1 – Q2 2025) ⚔️Finalize game concept, lore, and core mechanics ⚔️ Develop ELR token and smart contract on Binance Smart Chain ⚔️ Establish foundational partnerships and early marketing strategy ⚔️ Launch official website, whitepaper, and community channels ⚔️ Conduct private sale and early fundraising rounds

Phase 2: Puzzle Game Release (Q1 – Q4 2025) ⚔️ Q1 2025: Beta Set Test (Play-to-Earn) – Early access for testing puzzle-based mechanics ⚔️ Q2 2025: Public Beta Launch – Community testing and feedback optimization ⚔️ Q3 2025: Official Puzzle Game Release – Integrated with ELR token economy ⚔️ Q4 2025: Expansion – New puzzles, seasonal events, increased difficulty modes

Phase 3: Card Battle System Development (Q1 – Q4 2026) ⚔️ Develop a full-featured card battle system building on puzzle-earned assets ⚔️ Introduce strategic deck-building mechanics and mana-based combat ⚔️ Launch PvP battles, leaderboards, tournaments ⚔️ Implement staking, governance voting, and broader utility for ELR ⚔️ Beta testing of battle mechanics and balancing

Phase 4: Full Ecosystem Expansion (2027 & Beyond) ⚔️ Introduce faction-based multiplayer world events ⚔️ Cross-chain integrations and multi-platform support (web, mobile, PC) ⚔️ Expand partnerships with blockchain gaming and esports networks ⚔️ Launch community-driven updates and DAO-style proposals ⚔️ Build a sustainable, player-governed ecosystem for long-term growth

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Last updated 1 month ago