> For the complete documentation index, see [llms.txt](https://elaria-kingdom.gitbook.io/elaria-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://elaria-kingdom.gitbook.io/elaria-whitepaper/game-mechanics-and-structure/card-battle-system-overview-future-expansion.md).

# Card Battle System Overview (Future Expansion)

Once players have accumulated enough resources from the puzzle game, they will enter the strategic card battle phase of Elaria.

Core Battle Mechanics:\
• Mana-Based Combat System – Players spend collected mana to cast spells, summon creatures, and counter opponents’ moves.\
• Customizable Decks – Players build decks based on the spells and abilities earned in the puzzle game.\
• PvP Duels & Tournaments – Engage in real-time battles with other players, climb leaderboards, and participate in seasonal tournaments.\
• Unique Factions & Playstyles – Different Planescaller archetypes offer various playstyles and strategies.\
• Evolving Metagame – Regular updates introduce new spells, abilities, and strategic elements to keep battles dynamic.

Game Modes:\
• Casual Matches – Friendly duels where players can test their decks and refine strategies.\
• Ranked Battles – Competitive mode where players climb the Planescaller League and earn ELR token rewards.\
• Grand Arcane War (Faction-Based Combat) – Players align with factions and participate in large-scale multiplayer battles.

The card battle system is designed to provide deep strategic engagement, rewarding skilled players while maintaining accessibility for newcomers.
